Before I ever think about screens, I think about humans.
Hi, I’m Destinee. I design by understanding people first.
I began in a neuroinflammation lab studying cognitive changes in rodent models, where I learned to observe patterns, work with uncertainty, and let evidence guide conclusions. I later applied those skills in human factors transportation research, where I recruited participants, coordinated studies, and moderated sessions focused on driver behavior, attention, and safety.
Translating research into real world system improvements is what led me into UX. I now design complex government and operational tools, turning research, user needs, and system constraints into clear workflows, usable interfaces, and thoughtful design decisions grounded in how people actually think and work.
I love to travel, not just for the places, but for how different environments change human behavior. Airports, cities, transit systems, markets, cultural spaces. Every environment has its own unspoken rules and friction points. Traveling has made me more adaptable and deeply aware of how context affects experience.
That awareness carries directly into my design work. I don't just design features. I think about the setting people are in when they use them.
When I'm not researching or designing, I'm in Blender. I build 3D scenes, experiment with lighting, materials, and form, and treat digital space like a playground.
Working in 3D changed how I think about design. Interfaces aren't just flat layouts to me. They are spaces people move through, focus within, and experience over time. Blender keeps my creativity active and strengthens my spatial and visual thinking in ways that influence my UX work every day.
I bring together:
I'm most excited by problems that require patience, investigation, and human insight.
If you want to collaborate or talk about UX for complex systems, feel free to reach out.